The Hollow House
Mara returns to Ashwood to find her missing sister and discovers a house whose walls have been collecting the village’s voices for generations.
The Archive
30 tales. Choose your darkness wisely.
Mara returns to Ashwood to find her missing sister and discovers a house whose walls have been collecting the village’s voices for generations.
A monk sent to silence singing beneath the cathedral learns that the dead are not demanding prayer. They are demanding to be named.
The widow’s seven husbands died before their first anniversaries. Her eighth suitor comes to expose a murderer and finds a bargain with the sea.
A conservator uncovers the painted child her family erased from history—and the child reaches out of the canvas to recover her name.
A novice learns that the thorns strangling her abbey are not a curse. They are the lock on something the saints failed to kill.
A maid discovers that her employer’s mansion remains alive by stealing breath from everyone who sleeps beneath its roof.
A funeral bell that predicts death has made a town prosperous. Its sexton discovers what the bell expects in return.
An heir arrives to claim a manor and learns why one portrait in every generation is left deliberately empty.
In a kingdom trapped in endless winter, a soldier follows warm footprints across a battlefield where the dead have begun dreaming.
A shepherd counts one sheep too many after the fog arrives, and the extra creature knows the voice of his dead daughter.
A reluctant queen accepts a living crown that grants perfect counsel by feeding on every doubt she refuses to voice.
A blacksmith enters an orchard of metal trees to harvest the one fruit said to contain a heart that cannot break.
A village borrows a dragon’s flame each winter and discovers that the debt is measured in memories, not gold.
A battlefield surgeon is worshipped for miracles performed with thirteen enchanted knives, each one demanding a wound of its own.
He mapped the territories beyond the known world, and something in those territories began mapping him back.
The Ashenmere forest calls travelers in familiar voices, then sends something home wearing everything but their faces.
A lighthouse keeper sees a star shining below the water and realizes the night sky is only its reflection.
A radio astronomer detects a perfect silence moving through space—and hears it erase each world before it reaches Earth.
At three each morning the town clock strikes thirteen, renewing a bargain everyone obeys and no one remembers making.
After forty years, an alchemist creates the philosopher’s stone and learns why every successful predecessor destroyed their notes.
A village midwife ties fate into birthing cords until one child arrives carrying every destiny she altered.
A librarian finds a grimoire that grants power by erasing names from the people who own them.
A witch’s candle reveals the face of any liar, but during a murder trial its flame shows the accused woman at every age of her life.
Eight mourners gather for supper. The ninth guest feeds not on blood, but on the memories that prove the dead woman existed.
The immortal star of a ruined opera house feeds on applause, leaving audiences unable to feel wonder anywhere else.
A vampire composer keeps a plague-struck city alive until dawn by binding every heartbeat to his unfinished nocturne.
Every autumn a village grows wicker figures instead of fruit, and each figure resembles someone who plans to leave.
Chosen as the field god’s bride, a young woman discovers what the village has misunderstood about the annual sacrifice.
Children hear bells beneath an ancient burial mound, counting down to the return of kings who were never meant to wake.
When a developer drains the village marsh, the reeds begin reciting the names of everyone buried beneath the water.